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| Against Rome |
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 Set
in Europe at the time of the migration of nations (about 200-450 AD), Against
Rome takes the player to that part of the continent that has not yet succumbed
to the Roman Empire. This vast territory, which the Romans disparagingly called
barbaricum, is the home of numerous primitive nations. The player takes control
over one of these barbarian tribes, who as a whole stood out for a pronounced
lack of cultural achievements, combined with a ferocious belligerence. Skirmishes,
raids and plunderings were the order of the day for these barbarians and are,
therefore, the great theme of this game.
 Based in a small village, the player and his barbarians roam the vast forests
of Germania or the barren steppes of eastern Europe to raid other settlements
in their search for food, weapons and gold. These resources will help the barbarian
chieftain expand his settlement and, above all, increase his reputation. While
his tribe grows and flourishes, the leader obtains fame and experience and grows
to be a master of warfare, until the player's barbarian empire is finally ready
to take on the superpower of the time - the mighty Roman Empire and its apparently
invincible army.
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Game Features:
- 3 playable barbarian nations, such as the Teutons. Each nation features
10 different character types (mainly warriors) and at least 15 different buildings.
Moreover, each nation features their own special skills, formations, heathen
magic etc. In historical battles, the player can also control the Roman army.
- The scenarios offer 5 markedly different sceneries complete with the appropriate
animal life. The dazzling game world includes animated plants, wild animals,
numerous weather effects and other natural phenomenons.
- Against Rome includes 48 scenarios in 5 game types: 4 learning scenarios,
5 endless scenarios for single players, 5 multiplayer build-up scenarios,
5 multiplayer death match scenarios, 5 historical battles, 24 campaign scenarios.
- All multiplayer scenarios are designed for up to 8 players.
- Typical easy-to-grasp RTS control.
Technical Features:
- Attractive presentation technique thanks to an ingenious mixture of 2D characters and objects on a 3D ground. The look and feel of the game is comparable to that of a game developed with a 3D engine.
- The comprehensive particle system of the game engine, allows the use of
realistic missile trajectories, rock avalanches, explosion fragmentation effects,
etc.
- The sophisticated lighting system of the engine allows the depiction of
day and night, the illumination of edifices at night, a realistic presentation
of incendiary missiles, etc.
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Minimum system requirements:
Pentium 800 MHz (or compatible)
Win98/ME/2000/XP
256 MB RAM
(PC does not require a 3D graphics card!)
Recommended system requirements:
Pentium 1.4 GHz
512MB RAM
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